Arch Barcha’s childhood environment offered minimal recognition and encouragement of his creative ability. Graduated from College with a Degree in Civil Engineering. Career development proved to lack self-fulfillment. Impressive financial rewards was thought to provide happiness therefore shifted in real estate which was even less meaningful
The need for survival, unwillingness to turn back into traditional work environment was enough motivation to take on new challenges. Political activism presented itself. Despite being totally apolitical, the fascination to be part of the solution to social and environmental issues, was an instant success and gratifications. The direct interface with a wide range of intellects, led to the discovery of the creative ability. From an assignment in Minnesota and Wisconsin in weeks following Earth Day ’96, the Artist’s oeuvre of large original oil paintings quickly cover every inch of the Seattle apartment.
Experiment in fusing modern technology and traditional painting technique of creating art, provided confirmation that surrealism was the primary fascination. It also offered various ideas on where to direct the creative energies and the very promising future the Barcha Process. On the forefront of the ideas is to ensure easy accessibility of this Artist’s works, hence the idea of installation on traditional Art Gallery for handsome financial rewards and playing the capitalist game at the expense of art enthusiasts and the future of the process was of no appeal.
Strictly self-taught and having no interest in traditional art lessons, vigorous study of works of modern masters such as Van Gogh, Monet, Picasso, Dali, Kokoschka, Chagall, and others provided technique development coherent with the desired surreal style.
The ultimate goal is to make a significant statement to humanity through resources and recognition of the process and creations, giving special emphasis on clean air, clean water, and welfare of the underprivileged children.
This process was created and developed solely by the artist to simplify the earliest development of his visual art pieces. There are several ways to initiate the process. The following levels are how this artist created most of his early pieces.
An idea is drawn on paper then replicated on the computer, recreating the exact idea, using the electronic media. The image is further conceptualized, visualizing the form and taking the perspective values into account. At this point, the completed work may now be shared with enthusiasts.
Numerous methodology can follow. Depending on one’s ability to navigate the software utilized, the intended initial message of the artwork can take numerous forms. This artist is proficient with the program CorelPaint, which has a striking similarity to Photoshop. Both are excellent paint programs.
The completed Level 1 art form is then digitized. The digitizing process needed to be repeated numerous times.
For detail demanding images, such as City Scapes and Historic Land Marks, it is best to include photography into the mix (no-it is not a simple task of painting over a photograph). This part of the process requires the most dedication. Creativity and digitization of the completed art form elevates its values and enhances its compelling nature far beyond imagination. It requires the highest proficiency and navigational skills within the selected program.
Endless hours of computer work seem to be a requirement in order to portray a striking digitall creativity. Most of this artist’s artwork takes about 100 hours, requiring countless layers and filters and manual applications combined in a cacophony of color configurations.
It is often necessary to revisit this level to ensure that distinct individuality between original pieces.
The last 10 years of developing the process convinced this artist that the traditional way of creating art will become a thing of the past.
DIGITAL INNOVATION & NANOTECHNOLOGY - An integral part of the “Barcha Process”
A very powerful hi-tech set of tools added onto traditional brushes, palette knives etc. for the creation of visual art.